Fuzor is a 4 player, 2D side-scroller where players take control of four spaceship crew members. Their goal is to externimate and escape the alien infestation that has taken over their ship. During their journey, players will blast their way through enemies and combine their weapons to wreak havoc on the infestation. This game was built entirely in DigiPen's Zero Engine, a robust game engine that is actively developed in DigiPen's R&D department. You can find out more about Fuzor and the Zero Engine from the links below.
Designer
Sound Designer
Programmer
Four
Zero Engine
Zilch
SVN
Git
paint.net
Designed, created, and implemented the UI used during gameplay
Designed and implemented the movement system for player controls
Researched and recorded many of the sound effects
Dylan Sunkel - Lead Artist, Lead Designer
Chase Rayment - Lead Sound Designer, Lead Programmer
Christopher Onorati - Designer